Lately I've run several games that can be grouped under the concept of " Newsgame " which as the crow flies can be defined as a type whose action online game information is related to news or public, y que puede tomar varias modalidades, conforme a los géneros ya establecidos dentro del formato de los videojuegos.
Entre todos estos me llamó la atencion September 12 , cuyo autor, Zach Whalen , describe de la siguiente forma:
Este no es un juego.
No puedes perder
ni puedes ganar.
Esto es una simulación.
No tiene final.
Ya ha comenzado.
Las reglas son mortalmente simples.
Puedes disparar.
O no disparar.
This is a simple model
you can use
to explore some aspects of
the war on terror.
ni puedes ganar.
Esto es una simulación.
No tiene final.
Ya ha comenzado.
Las reglas son mortalmente simples.
Puedes disparar.
O no disparar.
This is a simple model
you can use
to explore some aspects of
the war on terror.
is interesting to see the divergent views in September 1912 has resulted in those who play. For example:
- "This game is perfect. Displays perfectly war, are all terrorists we kill."
- "This game is good, but it would have been better if instead of missiles was a sniper, and not take so long to shoot after a shot."
- "Awesome, a perfect example of how Bush's war sucks."
- "The author of this game was a horrible attempt to try to discredit the war on terror. It appears not understand much of what is happening outside your room. Must be a crazy anti-war."
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